How to Repaint Your Aircraft

Filed Under (FS Utilities) by steven on 13-05-2010

Tagged Under : , ,

SAdotcom

Hey Simmers…How are ya!

I would like to share how to repaint your favourite aircraft. I’m just gonna tell you what I’ve usually did…And I usually made it for FS9, Maybe it’s a same way for FSX, just in FSX they use a different texture format….And this is just a BASIC steps for repainting an aircraft. Before that, pardon me for my English ;p

What Things You Gonna Need?

  1. A Paint Kit. Every Aircraft products have a paint kit. Wilco/Feelthere, Project Opensky, Level–D, PMDG, etc. have their own paint kit. You must use the paint kit according of what product you gonna use. If you want to paint a boeing 737 from Wilco/Feelthere then you will have to use a Wilco/Feelthere’s Paint Kit. Okay, next.
  2. Adobe Photoshop™. For sure you all knows this app. :)
  3. DXTBmp Application from MW Graphics. We gonna use this app to convert the .psd file to .bmp file
  4. Image Tools. Use this app for extracting mipmaps. Otherwise you’ll got your aircraft Texture blur when you play it in your Microsoft Flight Simulator.
  5. FS Repaint™. This is a payware. You can buy it here … I use this app just to preview my painting (I’m sure previewing your painting by entering the FS is gonna kill you.. :) ).

Sponsored Links:

Read the rest of this entry »

  • Share/Bookmark

Redux Shockwave 3D Lights Configuration

Filed Under (FS Utilities) by steven on 05-09-2009

Tagged Under : , ,

Redux Shockwave 3D lights is a Flight simulator addon to enhance you aircraft light. I would like to share several aircraft’s Redux lights configurations from several aircraft model.

To add Redux light to your addon aircraft you need to goto your aircraft folder (e.g. Wilco/Feelthere 737-300) and open Panel folder. after that open your Panel.cfg and add this

PANEL.CFG
Add the following line at the bottom of the [VCockpit01]
section changing ‘XX’ to the next available number
gaugeXX=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

Read the rest of this entry »

  • Share/Bookmark